Wands

Wands are magical tools used to put the user's mana into spells in order to attack, defend or move etc..etc These items are most of the time dependant on the mana counter and will not function if the user is low on it.

Fireballer
This wand is capable of turning the user's mana into hellflames and potentially burn his/her enemies to a crisp, even nether based mobs such as the blazes. This wand allows the usage of two spells:


 * Firebolt; which is a flame projectile with medium speed, decent damage and low mana costs. It allows the user to put out high amounts of damage if aimed correctly.
 * Bouncy Fireball; the wand conjures a ball of compact flames that will bouncy twice when hitting a block then explode dealing lots of damage and setting those hit on fire. It can be used to mine out a certain direction to stop the enemy or made to instantly explode if aimed at a wall. It is a formidable spell for all kinds of situations.

Freezer
It allows the user to turn ice and snow into quite the weapon to break the opponent apart or freeze them solid, that works through two spells:


 * Blizzard: Rains hurtful blizzard all over the opponent with rapid fire making it hard for the enemy to get in close.
 * Freezing Curse:Targets the opponent's footings and places a curse upon it that will cause decent if the opponent does not escape in time.

Restorator
A mage is not complete without his healing wand. A wand capable of curing heavy wounds mid-battle and change the tides in a whim. It's unique spell is called -Grand Heal- which can heal up the user and those close enough up to 5 hearts. However, it consumes 20 mana which is quite heavy with a cooldown of 15 seconds. Sadly, it can not heal mobs and should be used with caution as it can heal the enemy if they are in range.

These wands can be bought from the Arena Markets or created through an essentiel enchanted stick that is crafted then infused with their respective elemental items:

Summoning Wands
There exists 3 kinds of summoning wands which function the same way, they can call for certain mobs at a certain distance from the summoner, those mobs will attack the closest player even if it is the summoner himself. They can be used to put pressure on the enemy or even escape hard situations.

Teleportation Wands
These wands allow the player to magically teleport to one of the three important locations in Iteria:
 * Nindal
 * Desert Arena:
 * Mob Arena: